Shammys are tuff but I am with Temb the mechanics of the game state that your mage and rogue had to be off the game for a shammy to own dps like that.

If a shammy is elemental huge dps for a very short time shocks are instant but are not mana friendly

Totems are not added to the shammys dps the &quot;totem&quot; does  blah blah

As for Enhancement great dps for a shammy, But the mechanics of the game hinders dps to get insane here.  No instant attack special  no Mortal strike or Sinister strike to amp up DPS. Windfury of course is a huge help in dps but look at it this way if a warrior or rogue hit once because of a instant special and say crit for 1k  and a shammy hits WF its 3 hits that need to crit and then def and ac come into play 3 times not 1. Shammy Rage is a huge mana maker but its a 41 enhance talent so the most a shammy can have in elemental is 20 at lvl 70 not much buffs to those shocks


So finally Shammy is Hybrid can do alot well, so in a equal party as Temb was sayin it should have been  mage, rogue, shammy

But the great part of the game is we get to add people and play style or lack there of to the equation  and get Shamans R teh DPS leaders