So..around or at 21st, 3.1 will come to us with 10 and 25 man Ulduar.
In addition to the new content, there is something called &quot;hard mode&quot; for both 10 and 25 man.  Depending on what you do before/after encounter of the boss will trigger the hard mode (lame name imo). Triggering &quot;hard mode&quot; will result in more loots; similar to OS with drakes up.  

To save the time and the repair bills by blindly encountering bosses and wiping, I have extensively researched and watch videos of each encounter many times.  At the end of some research, I have decided on the group make up for 10 man Ulduar.

Tank - 2
Dps - 2 or 3
Ranged Dps - 3 or 2
Healers - 3

Although I do not know the fight perfectly inside out, I have a general idea of how to successfully down bosses.

It seems as though Faceless Men has a solid 10 man group, and with new invites we received over the last few months, we have roughly 14-15 solid members. I believe that FSE has their or close to (correct me if i am wrong) 10 static members as well.

So here is what I am suggesting.  Leave 25 man Ulduar for now (the tank needs to have 45-50k hp buffed for 25 man Ulduar  fk.....) and on tuesdays, have 2 10 man Ulduars running at the same time, in the same vent but different channel. The first raid group will have half of static FSE members and other half with Faceless Men. The second will be the same 1/2 FSE 1/2 Faceless Men.  If we are going to keep alliance between both guilds, I'd thought it would be better to suffer together wiping and learning rather than doing 10 mans apart. Of course, the groups will be evenly placed so one group does not overpower the other.

After about a month of running 10 man Ulduar, I will post on the forums about starting 25 mans. But till then, lets focus on 10 man.

If we wipe on a boss, dont take it as wiping just because we suck, its progress and &quot;constructive wiping&quot;.  I'm hoping that the research i did will minimize the number of wipes and will result in more phat lootz to go around.  

To be honest, the first week of 3.1, I do not expect a full clear since it is a new content, we will probably look around and see how &quot;cool&quot; ulduar is and the new encounters.  Moreover, the strategy for the last three bosses are not as solid as i wanted them to be...so if we reach them with no solid strategy posted on wowwiki, prepare to wipe and learn.

About &quot;hard mode&quot; if you guys love to get achievements and more loots that drop from it, we will reach there when we get geared. Both guilds have skilled players who are more than capable of conquering hard mode for both 10 and 25 man. (hard mode - a more challenging encounter of the boss that will keep guilds busy.  Serves as an excuse for lack of end content  -_-;;).

I am looking forward to running with you guys and having a fun wipe fest (hopfully not too much) in Ulduar!

Tell me what you guys think about my idea!