Pallys have a hard time dealing with single mobs because most of our stuff works when we're getting hit alot of times for a little.  We can build threat easily on multiple targets but dont have the toys that warriors have to deflect the big hits.  It's alot harder for a paladin to get to the &quot;uncrushable&quot; area than a warrior because of their shield block &quot;spell&quot; which I believe pumps them up like 50 percent, pushing them into that uncrush range.

Though paladins are the prefered tanks in certain areas like parts of ZA where you have to tank lots of things at once.  Warriors just have their single target aggro holds where pallys by just being hit pull generate aggro, and we have handy things like consecrate to generate aggro on everything around us.

If you ever noticed when we were doing Kara it was alot easier for me to hold aggro on the AOE groups than warriors, but warriors were alot easier to heal on the bigboys.