I tried to make one a few times, but failed and was hung over so I just said &quot;Eff you, then, Satan. Eff you for stopping me from doing this.&quot;

I want to get us back into a state of progression to where it's like Karazhan is no longer a challenge for FSE, but I'm afraid it sort of is still. Seems our drops lately havn't been very lucky either, not many upgrades for the folks that would really get a huge jump from some of those purples. 

I want to delve into ZA more soon too, that first boss is easy enough for our stronger players and I'm pretty sure our best 10 wouldn't take long to get the eagle boss down. (When I say &quot;best&quot; you know I'm referring to &quot;Those who have the benefit of having prettier things from spending time for their button clicking&quot;!)

What I'm thinking is to play it by the seat of the hot pants, and possibly steer the raid into ZA &quot;if&quot; we have a strong core of players on in a majority number that don't really need Karazhan. 

What Karazhan raids will do is continue to help catch up some members and balance out our raid force. Heroic badges should be helpin' everyone too even on those nights where we get nothing but crap. Hopefully we keep having fun banging our heads against the same doorknob for a little bit longer. Another hope is that the people we bring in want to bang their heads against that doorknob with us for a while, rather than use us as the &quot;Before I join the Tempest Keep guild I need some 10 man stuff&quot; guild.

But we &quot;will&quot; need variety, so a few painful expeditions into ZA will be neccessary. However we'll really have to make sure we form a raid well geared and ready to handle CC type aspects in an outdoor raid zone as we start out so we don't just go inside to die.

We'll have to go back into Gruul's Lair and avenge our defeat we suffered sometime soon too. Recruitment continues!

There's my feedback!