We're coming into that "What time do we raid tonight" stage of online gaming guilds. It's that transition to the raiding aspect where you realize you don't have enough real life associations that play who can help move on to the next level of content, and you're forced to reach out and include new players to bolster ranks and complete the required formula. 

So, what're your thoughts on how we should recruit, and what we should base that recruitment on?

Me, I'm an advocate of strict policies concerning who gets to join FSE and who doesn't. I'd like to see applications that the entire guild can read, and that council members sponsor, and perhaps officers (or maybe a certain amount of council members) finally approve. A private feedback forum might even help as well. In Everquest, when it came to even a raiding guild, I was always into that shaping and molding part of the guild that is recruitment. One goober can change the tone unexpectedly sometimes.

I know Udazhi's already working on changing the means of how we invite new members and what steps they must go through before getting our guild flag hanging above their heads. I recently invited the new Elitexguard owner, because Xanar vouced for him....and I didn't want to do it. Heck, no one really knows him. I don't like that at all! Prove you're able to mesh first, "then" get invited into the clubs I always thought, not the other way around. :)