I like farwells idea because it pushes us into new content lets fight Jindo and push for hakkar. Lets get into aq and if we want gain members for mc or onxyia. I dont think a ton of DKP needs to be awarded as long as it is the same for everyone we are seeing the new guildies being able to purchase the items at 1 to 2 dkp and we are sharding over half of the stuff with that said a lot of dkp does not need to be offered(every now and then there is a item that pulls up higher dkp and that is awsome because finally people need something). ZG for the most part does not have a lot to offer us. I believe if on farm night we at least make an attempt on Jindo and hit the panther and tiger boss thats where our dkp should come from. The next night kill what ever bosses we missed and hakkar and we will have at least 5dkp for showing up and fighting tell then end and if we kill the boss thats 7 if we offer 2 for him. I believe the idea of getting to hakkar will be incentive enough for people to stick around to kill the other bosses and thouse that still need stuff and rep will want to be there anyways.

I do understand what barbie is saying and I think it is a great back up plan if we are finding we are not getting enough people to stick around to kill bosses. And I do like the idea of increased dkp for the harder bosses if we are removing dkp for easier bosses. I want there to be incentive to try out the hard fights and get into aq. So I am all about that. 

Good job guys I know what ever we do with this line of thinking will push us towards better things.