For each FSE raid, a raid leader is established. This guy may not neccessarily be the smartest, the prettiest, or the least vocally challenged (In all three cases, Dreadwind possesses a particular mastery).

The raid leader will have assistants. These positions are usually held by officers. 

Our raid leaders have a good idea on how to get things done, and if they're put into a situation where they're experiencing something new.....there's good odds they'll have the know-how to get the team through it. 

I'm not sure if you've ever led a raid, but there are a few things that come up during raids that have plagued online video game raid leaders for a long time.

1. The Whiner: This player's glass is always half empty. He knows what monsters drop what he wants, and he'll sometimes even pipe up and request to go to that monster. Choosing a monster other than the one he wants will result in your getting to read his complaints in tell or worse, chat fashion. It tends to become an unwanted interruption. If you wipe, he's got something to say, like scratching a chalk board. We can all become the whiner. Becoming this guy may be a result of countless attempts at downing a monster with no success at getting what you want. You start to feel owed something for your attempts. You may have been drinking that night. Your wife may have left you. Your mother may have informed you that you're going to military school.  It is important in FSE that you do not allow yourself to become The Whiner. 

2. The self proclaimed second-in-command-royal advisor: This player has experienced the content you're playing in, and wants to let you know he's no spring chicken. You'll enter a room, and as you speak or type, you'll notice suddenly that you've got a royal advisor chiming in! Who is this guy? Where'd he come from? Now, it's not bad to have good ideas, and raid leaders absolutely love it when they're playing with players who know what's going on really well. There is &quot;too&quot; much royal advising though, and it's important that when you get the notion that the raid leader needs your help you consider wether or not it's as neccessary as you believe. Sometimes (and I've had to learn this myself) you have to learn to be an indian instead of a chief. 

3. Potty Mouth Flannigan: I was in a pug raid one time, and was asked to join ventrilo. The raid leader (and I'm not joking) felt it was neccessary to drop an F bomb at least once every two sentences. I didn't remain long, seeing quickly I wasn't going to be able to relate to the atmosphere. Language is pretty important when it comes to communication and atmosphere. We're not a bunch of prudes in this guild, but there's a time and a place for some of that vulgar language. The place isn't in our channels. We've got mothers who play this game with us, and we've got members with children who're overhearing the language through speakers. Tempers should never flare to the point that we start spewing out profanities. Try to watch your language if you get the urge to do some talking. 

4.. Mr. Jibber Jabber: This one's tricky. Occasionally when a raid leader is drinking, he may....narrarate and border on over-talking. But that's ok, because he's awesome. The problem comes when someone's doing that over-talking to the point it becomes an interruption. You're trying to type out or speak instructions, and your words are being spammed away or someone's talking about their favorite espisode of Sex and the City during.

5. The Drop Guy: This player's got a plan. He knows who has what he wants, and he's determined to get it. He may not find it so fun to come along for the ride if it means not getting a chance to get the drop he wants. He's your fair-weather friend. Problem with online games and raids is that they're often a time-sink. We've got things we could be doing rather than being forced to spend hours to get that present you want. Odds are, we'd all like to spend less time and get the toy, then go. That's not how it works, usually though. Drop Guy will probably run out of steam if he fights something and doesn't get his drop. Drop Guy will then probably look for an excuse to...drop out.

6. The Raid Leader of all Men ordained by God: If this guy had his way, you would bow, curtsy, and knuckle your forehead when in his prescence. You get the idea that he might actually ask you to go pick him up a hamburger, and really expect you to do it. He's bossy, he's condescending, he's arrogant, and you really don't like him. When he addresses you, it's as though he's addressing pond scum. He learned how to be a leader by watching Cobra Commander, Megatron, and Mum-Ra. He'll be abrasive and rude, but he'll know the content because he has the unique ability to read strategies online. It is this special power that raises him above mortal men such as yourself. You want to tell the guy to chill out, but you know the only thing that would ensue after that is a long winded internet typing conflict. So you just bite your lip, grit your teeth, and endure his crappy personality. You wish you could tell Dreadwind to put a sock in it, but he just keeps going. Er...ahem. As a raid leader, try not to be &quot;that&quot; guy.

The funny thing is that these are just common traits that relate to normal human nature. Sometimes we adopt traits in the video game that would never be pegged on us in our every day real lives. You could know a guy who's 110 percent the coolest guy to hang out with...then you play the game with him and suddenly you realize he's The Whiner with a little bit of Drop Guy mixed in. 

We'd be liars if we said all of us havn't behaved like the whiner, the drop guy, or the leader of all men ordained by god a few times. 

But as one of those leaders (yes, ordained by God) I can only ask that you try not to be one of the above stereo-types. Just succumb to my will, pls.