Every level 70 player wants to run Karazhan and Heroic instances. It'd be stupid to not want to. However, to reach the level of being a valuable asset in Karazhan (and not just a carry-on) it takes a lot of time completing the normal 5 mans and questing to make sure you're strong enough to hold your own. We have players who've spent that time that are available to get some of us passed the Black Morass and keyed for Karazhan, but that's not really the final step for being Karazhan ready. I've searched and found a sort of example for a base stat expecation for a Karazhan raider. I wish this game was designed in the sense that just being a friendly guy made you elligible and valuable for beating Karazhan, but the game's not designed that way. 

So, here's what you have to do.

Run lvl 70 outlands instances, until you are revered and get keyed for heroics, and run heroics when you can. 

Farm mats alot to have great gear crafted, and be willing to pay for primal nether.  Many of our folks have spent alot of time, energy and money on their gear to be prepped for Kara, it wasn't just handed to us.

Be willing to pug out groups, most of us have had to work in pugs at some time or another.  No one ran us thru to get our gear for us. You can't expect your every instance run to be coordinated by guild members. That's easy-mode.  Your gear is your responsibility. We'll certainly help you, but we're not here &quot;for&quot; you. I have done my share of pugs. If you don't like them because you often waste your time in awful groups, just learn to recognize the traits of a bad group early and get out of that group before it is too late.

Pvp/gladiator equipment is very easy to come by, and FSE has quite a few pvp enthusiasts to group up with and start the grind to go after it (Horde pugs do pretty well in the Arathi Basin and Eye of the Storm as well). I reccommend it even if you initially don't think you'd enjoy pvp. When battlegrounds first came out I thought they were for fifteen year old girls and polo players. I later grew fond of them.

Here is a stats guide for what we'd like you to have in order to be sure that we can rely on you to fill a role in Karazhan:

priests:  *note:assuming some healing talents
+1250 healing
100 mp5 WHILE CASTING
5k hp  7.5k mana

Warrior:  490 defense
11k hp UNBUFFED
11k armor
PROT SPEC OR AT LEAST 3/3 DEFIANCE RECOMMENDED

Druid (HEALING): *note: assuming some healing talents
+1000 healing 
100 mp5 WHILE CASTING
6k hp   7.5k mana

Warlock:
+500 spell damage (ALL DAMAGE, NOT JUST SHADOW)
5% spell hit
12% spell crit
350 stam    350 int

Mages, Shadow Priests, Moonkins:
+550 spell damage
6% spell hit
15% spell crit
6k hp   8.5k mana (WITHOUT AI)

Rogue:
7k hp
1100 AP (UNBUFFED)
8% hit
24% crit
PREFERABLY WEAPONS WITH 71 DPS OR HIGHER

Paladins (ALL SPECS):
9.5k armor
450 defense (WHILE TANKING)
6.5k hp (9k hp WHILE TANKING)

while healing:
+900 healing
80 mp5 WHILE CASTING
8k mana

Hunter:  *note these are w/o buffs/aspects EXCEPT Trueshot Aura
7.5k hp  200 int
1600 AP UNBUFFED
5% hit
18% crit

Shaman:
Resto:  7.5k hp 8k mana  150 mp5 WHILE CASTING
+890-1k healing

Enhancement:
1000 AP UNBUFFED
7.5k hp   6.5k mana

*shadowpriests dont need to be as concerned with spell crit

If you're new to Karazhan, make sure to google WoWikki and research the place. It will help greatly to have a heads up on what to expect and not just zone in blindly.

Some of these stat examples are the base minimum. For the later portions of Karazhan we should be stronger than even these ratings considerably. I didn't set foot into Karazhan, myself, until there was not a single from a normal 5 man instance or quest string that would improve my character.

Use the armory to check yourself against fellow guild members who you know are participating and contributing in Karazhan. Find the equipment slots you think are not up to par and use Thotbot or Wowwikki to find where you have to go or what you have to do to improve them.

When we're forming these raids, we have to form them in such a way that we assure we're strong enough to get the tasks done and not wasting everyone's time who's present because we invited folks who couldn't hold their own on an equipment strength level. 


Get strong, become a hero, help Fer Shizzle Enterprises beat up Blizzard's content. That's all I got.