Alright, I know, I know, I'm the guy who sort of sponsors the &quot;You arn't the droid we're looking for&quot; themes, hell bent on determining a means of removing players who (and it's not my opinion alone I'm fueled by, so don't go pulling that sword off the wall) seem to generally present a personality style that makes you want to stand on the other side of the room squinting your eyes. 

Now, as an officer of the guild, I kind of revert in some ways to definitions of the role set forth by previous games I played and clubs I participated in. 

One of the main functions as an officer was of course to lead events. Another one you find yourself caught up in is solving disputes and conflict between members. You become the question answerer for people with problems about the guild, and so on.

Now, another role was the &quot;moderator&quot; of the atmosphere. Guilds had charters and set &quot;rules of conduct&quot; that officers enforced. Though, the word &quot;enforce&quot; is a bit much, since these codes of conduct are generally the same you'd think most people possess. 

But every now and then, you'd get a friend of a friend's group mate into your guild, and find that they're one of the biggest sleezebags you could ever imagine finding at the pop can deposit area of your local Safe Way. 

So, we have some members that I believe a good deal of players can't stand. Not even a handful, but they're bad enough to warrant removing. The only thing that's keeping them acting like morons in FSE...is inaction. 

These players might ask for the guild to do something for them, heck, they might ask for it a lot. Even all the time. You, reading this, can probably even think of a few names whom you would never, ever invite to a group of your choosing. 

So, let's hammer out the means of proposing removals. Not just for players in their trial period, but players who are beyond that period. 

I'd even let this leak into the creation of a recruitment council (which you may very well not want someone like me on, with a hair trigger no vote gun.)

But for now, I'd just like to see what we've got going in terms of how to be rid of a player.