Well, Hakkar had his way with us and deflowered our something that used to have a flower on it.

This boss fight is rough for us for a couple reasons.  We have a lot of people who still are of the mentality that this is a boss fight like any other we have done.   

Hakkar can't be taunted for one, so our DPS chart watchers think they alone can still burn him down like all the other bosses they've done and the tank can have some special power to save their asses.

We also need to be able to perform the strat pretty much flawlessly for almost 10 minutes.  To get good at this we need to practice it and last longer than 2 or 3 minutes we currently are.  Most people haven't had a fight that lasts this long before and need to get a feel for it.  DPS-ers and healers get their tunnel vision and miss raid warnings and forget their first priority when theh sons of hakkar are pulled up.  I know I forget sometimes while I'm healing that I also need to turn and get in the poison.

I think that we should TRY the fight a few times with NO dps but the tanks fighting for aggro, the healers keepign the tanks up and ONLY pulling the sons up and getting poisoned.  We need to get really good at this part of the fight.  If we can stay alive for 10 minutes doing this portion of the strategy before he enrages, then it's a success and I think we would learn much more than trying to do the fight &quot;correctly&quot; and only lasting 3 min and 45 seconds.  Once we can show we can survive long enough, then start opening up the dps and downing this feathery snake guy.

What do you all think?

Second of all, does anyone else feel that people posting the damage charts is making it harder for the tanks/healers to do their jobs?  It seems like as people try to compare how much dps they're doing and climb to that prestigeous #1 spot, we're getting silly deaths and aggro pulls that we don't need...maybe even wipes at times?  I dunno..it may be just because I want to be #1 and my jealous nature talking here.  I'm all for keeping it fun but it seems like people may forget to play smart sometimes as they worship the damage meter.