a:3:{s:7:"widgets";a:8:{i:0;a:4:{s:5:"title";s:10:"BIT BENDER";s:4:"text";s:362:"BitBender is an interactive installation which invites viewers to play games while also generating complex sounds and interlinked video glitch effects by manipulating a custom joystick. 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It was designed by myself and Ed Bear and is a continuation of my exploration of the ORB.";s:6:"filter";b:0;s:11:"panels_info";a:6:{s:5:"class";s:14:"WP_Widget_Text";s:3:"raw";b:0;s:4:"grid";i:1;s:4:"cell";i:1;s:2:"id";i:3;s:5:"style";a:1:{s:18:"background_display";s:4:"tile";}}}i:4;a:4:{s:5:"title";s:16:"Moral Magistrate";s:4:"text";s:540:"The Moral Magistrate is designed to record audio data from two musicians, process that data and determine which performance (and hence performer) had greater moral content. Rather than focusing on HOW it does this we have tried to turn the audiences attention to the questions a device like this introduces. What is morality? Is our inner moral character reflected in what we do (like perform music)? Can technology quantify the intangible? 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It is a very simple bend and is a lot of fun to play with. To bend this unit I simply added a patch bay to a handful of points on the video processing chips. The Display can be tweaked by either connecting points together or by feeding in external signals, like audio or voltages from my modular synthesizer. 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